I created a simple catcher game using 3D primitives. When the start button is clicked, cubes will spawn above the user view and will drop down to the platform area. The user has to move the platform left and right with A/D or with the Left/Right Arrows to catch the cubes. If a cube lands in the hole and hits the floor the score is incremented. If a cube lands on the red area, it gets deleted and points aren’t incremented. If red cubes are caught, they decrease the score. Speed of cube spawn can be changed with the dropdown menu. Itch seems to break the resolution so I recommend running in fullscreen.